Enum Generator in Unity
Do you ever think to use enum for making ID because it can be access the from code?
Do you ever think to use enum for making ID because it can be access the from code?
A few days ago my friend stumbled across a problem because of the usage of GameObject.Find, it can’t find the game object because the game object was renamed...
Previously I made a game using Unity3D with my friends where we need to handle localization sent by the server. while my friends focus on working with the ga...
Recently I learn a book about “Designing the User Experience of Game Development Tools”, the book is pretty straightforward and easy to understand. As a tool...
When you working on your game, you also want to debug, know the process of your game, take a look at the log you create for that game. It’s easy to take a lo...
Welcome to the second update of my farming game, lately I start to lose my motivation to continue this game, I still work on the game and push my self to fin...
Welcome to the first update for Egg Farm, the game title may change in the future.
Recently, I start using Unreal Engine to develop games. I did not have proper C++ or Unreal Engine knowledge, I usually use Unity and C#. While learning and ...
I believe all of us have a goal to achieve in life. but sometimes it just feels hard to achieve and we do not know where we should start.
I’ve been using unreal for sometimes and it’s a pretty amazing engine. I found that they have UPROPERTY(meta=(BindWidget)) to binding UI variable declaration...
A small experiment automating spellchecking on Unreal Engine 5 localization files using Python — exporting .po files, running pyspellchecker, and writing the...
A small experiment automating spellchecking on Unreal Engine 5 localization files using Python — exporting .po files, running pyspellchecker, and writing the...
A small experiment automating spellchecking on Unreal Engine 5 localization files using Python — exporting .po files, running pyspellchecker, and writing the...
How far should we pursue code modularity? A practical look at SOLID, single responsibility, when to modularize a feature versus shipping it, and how AI assis...
How far should we pursue code modularity? A practical look at SOLID, single responsibility, when to modularize a feature versus shipping it, and how AI assis...